Technology for Physical Educators, Health Educators, and Coaches

Höfundar: Seth E. Jenny, Jennifer M. Krause, Tess Armstrong
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7.490 kr.

Technology for Physical Educators, Health Educators, and Coaches

Veldu vöru

Rafræn sending. Upplýsingar verða sendar á netfangið þitt eftir kaup
Rafbók til leigu í 120 daga. Útgáfa: 1

Efnisyfirlit

  • Title Page
  • Copyright
  • Dedication
  • Praise for Technology for Physical Educators, Health Educators, and Coaches
  • Contents
  • Foreword
  • Preface
  • Acknowledgments
  • Part I. Introduction to Technology in Physical Education, Health Education, and Coaching
    • 1. Introduction
      • Technology in Physical Education
      • Technology in Health Education
      • Technology in Coaching
      • Conclusion
      • Review Questions
      • Discussion Questions
  • Part II. Technology for Class and Team Management and Communication
    • 2. Management Technology
      • Course and Sport Management
      • Teaching and Coaching Time and Task Management
      • Student and Athlete Management
      • Budget and Equipment Management
      • Document Management
      • Data and Assessment Management
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 3. Communication Technology
      • Overview of Communication Technology
      • Electronic Mail
      • Text Messaging
      • Social Media
      • Cloud-Based File Sharing
      • Scheduling Tools
      • Reminder Tools
      • Video Calls and Videoconferences
      • Conclusion
      • Review Questions
      • Discussion Questions
  • Part III. Technology for Instruction
    • 4. Technology for Health Education Classroom Instruction
      • Displays
      • Microsoft Applications
      • Google Applications
      • Student Feedback and Involvement
      • Apps
      • Video Integration
      • Learning Management Systems
      • Websites and Technology Management
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 5. Technology for Motivation
      • Motivating with Technology
      • Motivating with Music
      • Motivating with Video Games
      • Motivating with Augmented Reality and Virtual Reality
      • Motivating with Interactive Video Projection
      • Motivating with Gamification and Technology
      • Technology-Integrated Activities that Motivate Movement in the Classroom
      • Motivating with Technology-Related Extrinsic Rewards
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 6. Technology for Lifelong Health and Fitness
      • Lifetime Health Technologies
      • Physical Health
      • Mental Health
      • Social Health
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 7. Meeting Special Needs and Abilities Through Technology
      • Disability and Legal Mandates
      • Brief Recommendations for AT Implementation and Pedagogy
      • Mid-Tech and High-Tech Assistive Technology
      • Apps for Individuals with Disabilities (Blindness/Visual Impairment, Deafness/Hearing Impairments, Cognitive Impairments, Physical Disabilities)
      • Video Gaming for Individuals with Disabilities
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 8. Online Instruction and Remote Supervision
      • Online Instruction
      • Flipped Instruction
      • Online Physical Education
      • Online Coaching
      • Remote Supervision Using Digital Video Technology
      • Conclusion
      • Review Questions
      • Discussion Questions
  • Part IV. Technology for Assessment
    • 9. Wearable Technology for Assessment
      • Heart Rate Monitors
      • Pedometers
      • Accelerometers
      • GPS Units and Other Wearable Coaching Technologies
      • Wearable Technology for Health Education
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 10. Other Forms of Technology for Assessment
      • Health-Related Fitness Assessment Technology
      • Quiz and Survey Technology
      • Video for Assessment
      • Creating and Utilizing Rubrics with Technology
      • Data Collection, Mining, and Reporting Considerations
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 11. Basic Digital Video Recording and Editing
      • Digital Video Recording Equipment
      • Digital Video Recording
      • Digital Video Editing
      • Conclusion
      • Review Questions
      • Discussion Questions
  • Part V. Technology for Professional Development and Advocacy
    • 12. Technology for Professional Development
      • Informal Professional Development
      • Formal Professional Development
      • Identifying Appropriate and High-Quality Online Professional Development
      • Building and Maintaining Your Professional Presence with Technology
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 13. Technology for Advocacy
      • Advocacy Issues in Physical Education, Health Education, and Coaching
      • Technology Tools for Advocacy
      • Advantages and Limitations of Using Technology for Advocacy
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 14. Technology Resources (available online only)
  • Part VI. Legal and Financial Aspects of Technology
    • 15. Legal Aspects of Technology Use
      • Student Use of the Internet
      • Understanding Copyright Laws
      • Capturing and Sharing Student Photos, Videos, and Work
      • Digital Communication
      • Conclusion
      • Review Questions
      • Discussion Questions
    • 16. Opportunities and Ideas for Acquiring Technology
      • School and Community-Based Lending Programs
      • School-Based Funding
      • Fundraising
      • Crowdfunding
      • Grants
      • Smart Technology Purchases for Your Budget
      • Conclusion
      • Review Questions
      • Discussion Questions
  • References
  • Index
  • About the Authors

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