1. Bækur og afþreying
  2. Bækur og kort
  3. Rafbækur
  4. Fræði- og handbækur
  5. Tölvunarfræði

Software Engineering, eBook, Global Edition

Vörumerki: Pearson
Vörunúmer: 9781292096148
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5.790 kr.

Software Engineering, eBook, Global Edition

Veldu vöru

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Rafbók til leigu í 90 daga. Útgáfa: 10

Efnisyfirlit

  • Title Page
  • Copyright Page
  • Preface
  • Acknowledgements
  • Contents at a glance
  • Dedication
  • Contents
  • Part 1 Introduction to Software Engineering
    • Chapter 1 Introduction
      • 1.1 Professional software development
      • 1.2 Software engineering ethics
      • 1.3 Case studies
    • Chapter 2 Software processes
      • 2.1 Software process models
      • 2.2 Process activities
      • 2.3 Coping with change
      • 2.4 Process improvement
    • Chapter 3 Agile software development
      • 3.1 Agile methods
      • 3.2 Agile development techniques
      • 3.3 Agile project management
      • 3.4 Scaling agile methods
    • Chapter 4 Requirements engineering
      • 4.1 Functional and non-functional requirements
      • 4.2 Requirements engineering processes
      • 4.3 Requirements elicitation
      • 4.4 Requirements specification
      • 4.5 Requirements validation
      • 4.6 Requirements change
    • Chapter 5 System modeling
      • 5.1 Context models
      • 5.2 Interaction models
      • 5.3 Structural models
      • 5.4 Behavioral models
      • 5.5 Model-driven architecture
    • Chapter 6 Architectural design
      • 6.1 Architectural design decisions
      • 6.2 Architectural views
      • 6.3 Architectural patterns
      • 6.4 Application architectures
    • Chapter 7 Design and implementation
      • 7.1 Object-oriented design using the UML
      • 7.2 Design patterns
      • 7.3 Implementation issues
      • 7.4 Open-source development
    • Chapter 8 Software testing
      • 8.1 Development testing
      • 8.2 Test-driven development
      • 8.3 Release testing
      • 8.4 User testing
    • Chapter 9 Software evolution
      • 9.1 Evolution processes
      • 9.2 Legacy systems
      • 9.3 Software maintenance
  • Part 2 System Dependability and Security
    • Chapter 10 Dependable systems
      • 10.1 Dependability properties
      • 10.2 Sociotechnical systems
      • 10.3 Redundancy and diversity
      • 10.4 Dependable processes
      • 10.5 Formal methods and dependability
    • Chapter 11 Reliability engineering
      • 11.1 Availability and reliability
      • 11.2 Reliability requirements
      • 11.3 Fault-tolerant architectures
      • 11.4 Programming for reliability
      • 11.5 Reliability measurement
    • Chapter 12 Safety engineering
      • 12.1 Safety-critical systems
      • 12.2 Safety requirements
      • 12.3 Safety engineering processes
      • 12.4 Safety cases
    • Chapter 13 Security engineering
      • 13.1 Security and dependability
      • 13.2 Security and organizations
      • 13.3 Security requirements
      • 13.4 Secure systems design
      • 13.5 Security testing and assurance
    • Chapter 14 Resilience engineering
      • 14.1 Cybersecurity
      • 14.2 Sociotechnical resilience
      • 14.3 Resilient systems design
  • Part 3 Advanced Software Engineering
    • Chapter 15 Software reuse
      • 15.1 The reuse landscape
      • 15.2 Application frameworks
      • 15.3 Software product lines
      • 15.4 Application system reuse
    • Chapter 16 Component-based software engineering
      • 16.1 Components and component models
      • 16.2 CBSE processes
      • 16.3 Component composition
    • Chapter 17 Distributed software engineering
      • 17.1 Distributed systems
      • 17.2 Client–server computing
      • 17.3 Architectural patterns for distributed systems
      • 17.4 Software as a service
    • Chapter 18 Service-oriented software engineering
      • 18.1 Service-oriented architecture
      • 18.2 RESTful services
      • 18.3 Service engineering
      • 18.4 Service composition
    • Chapter 19 Systems engineering
      • 19.1 Sociotechnical systems
      • 19.2 Conceptual design
      • 19.3 System procurement
      • 19.4 System development
      • 19.5 System operation and evolution
    • Chapter 20 Systems of systems
      • 20.1 System complexity
      • 20.2 Systems of systems classification
      • 20.3 Reductionism and complex systems
      • 20.4 Systems of systems engineering
      • 20.5 Systems of systems architecture
    • Chapter 21 Real-time software engineering
      • 21.1 Embedded system design
      • 21.2 Architectural patterns for real-time software
      • 21.3 Timing analysis
      • 21.4 Real-time operating systems
  • Part 4 Software Management
    • Chapter 22 Project management
      • 22.1 Risk management
      • 22.2 Managing people
      • 22.3 Teamwork
    • Chapter 23 Project planning
      • 23.1 Software pricing
      • 23.2 Plan-driven development
      • 23.3 Project scheduling
      • 23.4 Agile planning
      • 23.5 Estimation techniques
      • 23.6 COCOMO cost modeling
    • Chapter 24 Quality management
      • 24.1 Software quality
      • 24.2 Software standards
      • 24.3 Reviews and inspections
      • 24.4 Quality management and agile development
      • 24.5 Software measurement
    • Chapter 25 Configuration management
      • 25.1 Version management
      • 25.2 System building
      • 25.3 Change management
      • 25.4 Release management
  • Glossary
    • A
    • B
    • C
    • D
    • E
    • F
    • G
    • H
    • I
    • J
    • L
    • M
    • N
    • O
    • P
    • Q
    • R
    • S
    • T
    • U
    • V
    • W
    • X
    • Z
  • Subject index
    • A
    • B
    • C
    • D
    • E
    • F
    • G
    • H
    • I
    • J
    • L
    • M
    • N
    • O
    • P
    • Q
    • R
    • S
    • T
    • U
    • V
    • W
    • X
  • Author index
    • A
    • B
    • C
    • D
    • E
    • F
    • G
    • H
    • I
    • J
    • K
    • L
    • M
    • N
    • O
    • P
    • Q
    • R
    • S
    • T
    • U
    • V
    • W
    • X
    • Y
    • Z

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Vörumerki: Pearson
Vörunúmer: 9781292096148
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