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Raspberry Pi For Dummies

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Efnisyfirlit

  • Introduction
    • About This Book
    • Why You Need This Book
    • Foolish Assumptions
    • Icons Used in This Book
    • Beyond the Book
    • Where to Go from Here
  • Part I: Getting Started with the Raspberry Pi
    • Chapter 1: Introducing the Raspberry Pi
      • Getting Familiar with the Raspberry Pi
      • Figuring Out What You Can Do with a Raspberry Pi
      • Determining Its Limitations
      • Getting Your Hands on a Raspberry Pi
      • Deciding What Else You Need
    • Chapter 2: Downloading the Operating System
      • Introducing Linux
      • Creating a NOOBS Card
        • Downloading NOOBS
        • Formatting your SD card
        • Using Windows
        • Using a Mac
        • Using Linux
        • Copying NOOBS to your SD or MicroSD card
      • Using Your NOOBS Card
    • Chapter 3: Connecting Your Raspberry Pi
      • Inserting the SD Card
      • Connecting the Raspberry PiCamera Module
      • Connecting a Monitor or TV
        • Connecting an HDMI or DVI display
        • Connecting a television using composite video
      • Connecting a USB Hub
      • Connecting a Keyboard and Mouse
      • Connecting Audio
      • Connecting to Your Router
      • Connecting the Power and Turning on the Raspberry Pi
      • Using Raspi-config to Set Up Your Raspberry Pi
      • Logging In
        • Setting up the data partition
      • Configuring Your Wi-Fi
      • Testing the Camera Module
      • Taking Your Next Steps with the Raspberry Pi
  • Part II: Getting Started with Linux
    • Chapter 4: Using the Desktop Environment
      • Starting the Desktop Environment
      • Navigating the Desktop Environment
        • Using the icons on the desktop
        • Using the Programs menu
        • Using multiple desktops
        • Resizing and closing your program windows
      • Using the Task Manager
      • Using External Storage Devices in the Desktop Environment
      • Using File Manager
        • Navigating File Manager
        • Copying and moving files and folders
        • Selecting multiple files and folders
        • Creating new folders and blank files
        • Changing how files are displayed
        • Opening a folder as root or in the terminal
      • Browsing the Web
        • Using Epiphany to browse the web
        • Searching within web pages
        • Using tabbed browsing
        • Adding and using bookmarks
        • Protecting your privacy
      • Using the Image Viewer
      • Using the Leafpad Text Editor
      • Customizing Your Desktop
      • Logging Out from LXDE
    • Chapter 5: Using the Linux Shell
      • Understanding the Prompt
      • Exploring Your Linux System
        • Listing files and directories
        • Changing directories
        • Checking file types
        • Changing to the parent directory
        • Understanding the directory tree
        • Using relative and absolute paths
        • Investigating more advanced listing options
      • Understanding the Long Listing Format and Permissions
      • Slowing Down the Listing and Reading Files with the Less Command
      • Speeding Up Entering Commands
      • Using Redirection to Create Files in Linux
      • Top Tips for Naming Your Files in Linux
      • Creating Directories
      • Deleting Files in Linux
      • Using Wildcards to Select Multiple Files in Linux
      • Removing Directories
      • Copying and Renaming Files
      • Installing and Managing Software on Your Raspberry Pi
        • Updating the cache
        • Finding the package name
        • Installing software
        • Running software
        • Upgrading the software on your Raspberry Pi
        • Removing software and freeing up space
        • Finding out what’s installed on your Raspberry Pi
      • Managing User Accounts on Your Raspberry Pi
      • Learning More about Linux Commands
      • Customizing Your Shell with Your Own Linux Commands
      • Shutting Down and Rebooting Your Raspberry Pi
  • Part III: Using the Raspberry Pi for Both Work and Play
    • Chapter 6: Being Productive with the Raspberry Pi
      • Installing LibreOffice on Your Raspberry Pi
      • Starting LibreOffice on the Raspberry Pi
      • Saving Your Work
      • Writing Letters in LibreOffice Writer
      • Managing Your Budget in LibreOffice Calc
      • Creating Presentations in LibreOffice Impress
      • Creating a Party Invitation with LibreOffice Draw
    • Chapter 7: Editing Photos on the Raspberry Pi with GIMP
      • Installing and Starting GIMP
      • Understanding the GIMP Screen Layout
      • Resizing an Image in GIMP
      • Cropping Your Photo
      • Rotating and Flipping Your Photo
      • Adjusting the Colors
      • Fixing Imperfections
      • Converting Images between Different Formats
      • Finding Out More about GIMP
    • Chapter 8: Playing Audio and Video on the Raspberry Pi
      • Setting Up Your Media Center
      • Navigating the Media Center
      • Adding Media
        • Adding a USB device
        • Adding networked media
        • Using streaming media
      • Playing Music
      • Playing Videos
      • Viewing Photos
      • Changing the Settings
      • Using a Remote Control
      • Turning Off Your Media Center
      • Playing Music in the Desktop Environment
  • Part IV: Programming the Raspberry Pi
    • Chapter 9: Introducing Programming with Scratch
      • Understanding What Programming Is
      • Starting Scratch
      • Understanding the Scratch Screen Layout
      • Positioning and Resizing Your Sprite
      • Making Your Sprite Move
        • Using directions to move your sprite
        • Using grid coordinates to move and position your sprite
        • Showing sprite information on the Stage
      • Changing Your Sprite’s Appearance
        • Using costumes
        • Using speech and thought bubbles
        • Using graphic effects
        • Resizing your sprite
        • Changing your sprite’s visibility
      • Adding Sounds and Music
      • Creating Scripts
      • Using the Wait Block to Slow Down Your Sprite
      • Saving Your Work
    • Chapter 10: Programming an Arcade Game Using Scratch
      • Starting a New Scratch Project and Deleting Sprites
      • Changing the Background
      • Adding Sprites to Your Game
      • Drawing Sprites in Scratch
      • Naming Your Sprites
      • Controlling When Scripts Run
        • Using the green flag to start scripts
        • Using the Forever Control block
        • Enabling keyboard control of a sprite
        • Enabling a sprite to control another sprite
      • Using Random Numbers
      • Detecting When a Sprite Hits Another Sprite
      • Introducing Variables
      • Making Sprites Move Automatically
      • Fixing the Final Bug
      • Adding Scripts to the Stage
      • Duplicating Sprites
      • Playing Your Game
      • Adapting the Game’s Speed
      • Taking It Further with Scratch
    • Chapter 11: Writing Programs in Python
      • Starting Python
      • Entering Your First Python Commands
      • Using the Shell to Calculate Sums
      • Creating the Times Tables Program
        • Creating and running your first Python program
        • Using variables
        • Accepting user input
        • Printing words, variables, and numbers together
        • Using for loops to repeat
      • Creating the Chatbot Program
        • Introducing lists
        • Using lists to make a random chat program
        • Adding a while loop
        • Using a loop to force a reply from the player
        • Using dictionaries
        • Creating your own functions
        • Creating the dictionary look-up function
        • Creating the main conversation loop
        • Final thoughts on Chatbot
        • The final Chatbot program
    • Chapter 12: Creating a Game with Python and Pygame
      • Installing and Updating Pygame
      • Importing Pygame
      • Setting Up the Game Window
      • Using Colors in Pygame
      • Drawing with Pygame
      • Creating the Game Map
      • Drawing the Bricks
      • Positioning the Bat
      • Positioning the Ball
      • Displaying the End Game Messages
      • Checking for a Win
      • Setting Up the Timings
      • Making the Bat Move
      • Making the Ball Move
      • Adapting the Game
    • Chapter 13: Programming Minecraft with Python
      • Playing Minecraft
        • Moving around
        • Making and breaking things
      • Preparing for Python
      • Using the Minecraft Module
        • Understanding coordinates in Minecraft
        • Repositioning the player
        • Adding blocks
        • Stopping the player from changing the world
        • Setting the maze parameters
        • Laying the foundations
        • Placing the maze walls
        • Understanding the maze algorithm
        • Setting up the variables and lists
        • Creating the functions
        • Creating the main loop
        • Adding a ceiling
        • Positioning the player
        • The final code
      • Adapting the Program
    • Chapter 14: Making Music with Sonic Pi
      • Understanding the Sonic Pi Screen Layout
      • Playing Your First Notes
      • Writing Shorter Programs
      • Composing Random Tunes Using Shuffle
      • Using Array Names in Your Programs
      • Using Threads to Play Accompaniments
      • Playing Random Notes
      • Turning Names into Music
      • Using Note Names
      • Using Samples
      • Adding Special Effects
      • Synchronizing with Your Drumbeat
  • Part V: Exploring Electronics with the Raspberry Pi
    • Chapter 15: Understanding Circuits and Soldering
      • Discovering What a Circuit Is
        • Understanding the nature of electricity
        • Determining how a component needs to be treated
        • Testing circuits with simulators
      • Getting Familiar with the GPIO
        • Putting the general purpose in GPIO
        • Understanding what GPIOs do
        • Putting an output pin to practical use
        • Using GPIOs as inputs
        • Learning which end is hot: Coming to grips with a soldering iron
        • Making a soldered joint
      • Looking at Ready-Made Add-On Boards
        • The Gert board
        • Pi Face
        • Other boards
        • Tipping your HAT
    • Chapter 16: Making Your First Project with the Raspberry Pi
      • Getting Started with the Blastoff Project
      • Getting at the GPIO Pins
        • Being aware of Raspberry Pi board revisions
        • Making the connection
      • Making a Breakout Board
        • Creating the cable
        • Wiring the cable
        • Testing the breakout board
        • Controlling the GPIO pins
        • Floating GPIO pins
        • Getting a better display
      • Creating the Blastoff Game
        • Making the box
        • Making the ball traps
        • Wiring up the Blastoff game
        • Testing the hardware
        • Writing the software
        • The game logic
        • Creating the sounds
      • Customizing the Blastoff Game
    • Chapter 17: Putting the Raspberry Pi in Control
      • Using GPIO Pins as Outputs
      • Preparing to Build the Copycat Game
      • Choosing an LED
      • Creating the Copycat Game
      • Customizing the Game
      • Making a Better Game
      • Putting It All Together
    • Chapter 18: The Raspberry Pi in an Analog World
      • Exploring the Difference: Analog versus Digital
        • Taking small steps
        • Reading small steps
      • Investigating Converter Chips
      • Building the Raspberry Ripple
        • The chip at the heart of the Ripple
        • Putting the chip into a circuit
        • Wiring it up
        • Installing the drivers
        • Using the Raspberry Ripple
        • Testing the analog inputs
        • Testing the analog output
      • Making a Curve Tracer
      • Making a Pot-a-Sketch
      • Making Real Meters
      • Making a Steve Reich Machine
      • Taking the Temperature
  • Part VI: The Part of Tens
    • Chapter 19: Ten Great Software Packages for the Raspberry Pi
      • Penguins Puzzle
      • FocusWriter
      • Mathematica
      • XInvaders 3D
      • Fraqtive
      • Tux Paint
      • Grisbi
      • Beneath a Steel Sky
      • The Little Crane That Could
      • PXDrum
    • Chapter 20: Ten Inspiring Projects for the Raspberry Pi
      • One-Button Audiobook Player
      • Raspberry Pi Synthesizer
      • Ping-Pong Ball-Collecting Robot
      • Weather Station
      • Jukebox
      • T-Shirt Cannon
      • Remote-Controlled Cars
      • Home Automation
      • Magic Mirror
      • Panflute Hero
  • Appendix A: Troubleshooting and Configuring the Raspberry Pi
    • Troubleshooting the Raspberry Pi
    • Adjusting the Settings on Your Raspberry Pi
      • Using Nano to edit config.txt
      • Troubleshooting screen display issues
      • Adjusting the screen display
      • Exploring more advanced settings
    • Mounting External Storage Devices
    • Fixing Software Installation Issues
    • Troubleshooting Your Network Connection
  • Appendix B: The GPIO on the Raspberry Pi
  • Appendix C: RISC OS
    • What Is RISC OS?
    • Seven Things We Like about RISC OS
      • Respectful windows
      • Contextual drop-down menus
      • Automatically resizing menus
      • Closing the last window does not quit
      • True drag-and-drop
      • Applications and files can be kept where you want them
      • It’s easy to see inside applications
    • What to Do Next
      • Further exploration
      • What RISC OS is not good at
      • Taking it further
  • About the Authors
  • Cheat Sheet
  • More Dummies Products

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Vörumerki: Dummies Series
Vörunúmer: 9781118905005
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Raspberry Pi For Dummies

Vörumerki: Dummies Series
Vörunúmer: 9781118905005
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1.740 kr.
Get the product now
1.740 kr.